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Meet companions, conquer enemies, gain new powers, unveil hidden truths, and behold unseen spectacles The difference here is wuwa's method of per patch resets is literally gambling on their playerbase staying long enough to reap the rewards at the cost of giving a bad first impression via the lost of resets on launch patch. Follow the sounds to reclaim your lost memories and surmount the lament.
jinhsi (wuthering waves) drawn by yunouou10 | Danbooru
Wuwa is by no means anything revolutionary but as a game it's not outright trash either, i'd say it's a solid middlehrounf of 5/10 game Wuwa character look incredibly beautiful and well designed but honestly i really feel they need to make future character more colorful, something i dislike right now is that characters are colored in white, black and a random 3rd color. Even after the updates i play at the lowest settings possible and my characters still freeze and enemies spawn 5 seconds after they should.
With all these posts from a glimpse of the first cbt, it looks like all of the hypetrain's everyone was riding are going straight into doomverse
So with all of these issues going on right now, let's all talk about what is everyone's individual expectations of wuwa, and the bad, good, and everything in between. I just finished 100% my last zone too My god, it was so annoying getting those last unmarked chests The last one i found was in dim forest, a circle of flowers in grass with vases around it
Had to break the vases to spawn the enemies for my last chest I really hope they fix the lootmapper to make this experience less excrutiating Reply reply more replies deceitfulninja • reply reply. Wuwa kinda shits all over gi imo
Both stories suck imo but wuwa has much better combat, graphics, a much more forgiving gacha system with strong free characters, and so much more potential for endgame.
But in wuwa we have light (spectra) and darkness (havoc) as elements along with other generic elements So what exactly all the elements do different from each other? Wuwa have a healthy number of male characters compared to most gatcha games at the moment, wuwa have 7 males and 12 females (including jinshi and changli) This is more compared to the average of usually 1:2 male to female ratio of other gatcha games
I mean it could be better but if they release more male characters in 1.2 i won't complain. Lossless scaling off, notice the fps drop and shuttering when im running and staring at those npc's